I did play FF2 years ago and I recall liking it, and it was interesting to see that point in the development of the series, like that was where the emphasis on pre-defined characters and story started to come in. I didn't understand the "stronger through practice" mechanic until I was most of the way through it, though. The fact that all of my characters had turned into physical-combat bruisers by that time tells me something about my play style.
Myself I've got some good candidates for the "game you previously abandoned." I could do Castlevania: Aria of Sorrow (last Symphony-style Castlevania I haven't solved), or Devil Survivor 2. Or, Final Fantasy VI. Loved it when I was young; still has a special place in my heart and stands in my mind as one of the greatest games ever made --- and I never actually finished it.
Of course, given my previous post about "video games and fear," the "game that intimidates you" is ridiculously easy for me to find... ^_^;
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Date: 2016-01-26 02:10 pm (UTC)I did play FF2 years ago and I recall liking it, and it was interesting to see that point in the development of the series, like that was where the emphasis on pre-defined characters and story started to come in. I didn't understand the "stronger through practice" mechanic until I was most of the way through it, though. The fact that all of my characters had turned into physical-combat bruisers by that time tells me something about my play style.
Myself I've got some good candidates for the "game you previously abandoned." I could do Castlevania: Aria of Sorrow (last Symphony-style Castlevania I haven't solved), or Devil Survivor 2. Or, Final Fantasy VI. Loved it when I was young; still has a special place in my heart and stands in my mind as one of the greatest games ever made --- and I never actually finished it.
Of course, given my previous post about "video games and fear," the "game that intimidates you" is ridiculously easy for me to find... ^_^;